Indie game 3D asset studio
Send a concept image. Get back a clean, optimized .glb you can drop straight into Godot or Unity.
Concept image → game-ready low-poly 3D in about 48 hours.
Reduced to roughly 14k triangles so it runs well in real games.
Base color, metal/roughness and normal maps, or flat stylized color if you prefer.
Named empties for muzzles, engines and lift thrusters, ready for your code.
+Y up, 1 unit = 1 m, exported as glb for Godot or Unity.
A high-poly AI-generated car (about 699k triangles) turned into a playable hero vehicle for an anime-style space shooter.



Send your concept art, target engine and triangle budget.
We confirm front, side and back views with you before modeling.
Generate, decimate, texture and add mount points.
Engine-ready .glb plus preview renders. One revision round included.
$149
A single game-ready prop or vehicle.
$399
Hero asset with mount points and a 3-view sheet.
$1,200
Five matching assets in one consistent style.
Add-on: engine import + demo video +$99
Tell us about your game, your engine and your deadline.
Email Polyhangar